Gamer, The Deciverse creator, solo developer, mascot and doer of things.

I’ve been gaming since around age 6 or 7 when I first got my hands on Sonic The Hedgehog and Shinobi for the Sega Genesis. By the 2nd grade, my classmates were clamoring for more Dragon Tales as I was flipping through strategy guides for the best advice on unlocking Hunk and Tofu. If you know, you know.

The Commodore 64 and Atari were before my time, but I did get a chance to play Knights and Virtua Fighter on the Sega Saturn. Aside from that, I was lucky enough to own every console at some point growing up. I still remember getting Resident Evil 3 Nemesis on my 10th birthday because I was loved as a child. But these days, I just stick to my PC for convenience.

I’ve enjoyed a lot of titles across genres like The Legend of Zelda A Link to the Past, Super Mario World and Banjo Kazooie to Operation WinBack and Metal Gear Solid. I'd play racers like F-Zero, MSR on the Dreamcast, Burnout 3 when that hit Xbox, shooters like Goldeneye, Perfect Dark, Timesplitters, Half Life 2 or Battlefield 3. Horror classics like Resident Evil and Silent Hill, and of course a lot of action or adventure games like Onimusha Warlords, Lost Planet, The Bouncer or Uncharted. I even get down with slightly niche games like Soul Calibur, Guilty Gear, Tony Hawks Pro Skater or Jet Set Radio Future. Oh yes indeed, I was absolutely there for the full experience of Jet Set Radio Future.

Over the span of 30 years, I've played more games than I can list. All that gaming has both inspired me to create and given me a wide frame of reference to generate ideas from. I've been kicking a bunch of scenarios around since the 9th grade, so I figure while the AAA industry continues to pilfer wallets while driving many gamers bored, now would be as good a time as any to share what I've written over the years just for fun…

Duey Decibel

Duey's Top 3

  • Scratching my RPG and survival itch is the Fallout series.

    I got hooked with Fallout 3. After that I went through all the content available for it, New Vegas and Fallout 4. Even then, I still needed more Fallout. I think I’m close to level 100 on Fallout 76. It’s been a while since I played 76, but I will be returning for the Ohio expansion.

    After learning how to mod Fallout 4, I spent an uncivilized amount of time trying to mod the game into the ultimate zombie apocalypse that never existed. Fun fact, modding Fallout got me into game development and I have some special plans that Fallout fans will love. I know what makes us cheer.

    Steam says I’ve clocked 3,266.8 hours in Fallout 4.

  • Scratching my itch for action horror games is the Resident Evil series. (They call themselves “survival” horror, but lack thirst, hunger, sleep, etc.)
    With a variety of monsters to deal with using a select few weapons within investigative areas traversed through gathering key items and solving puzzles, I never get bored with Resident Evil no matter how many times I beat it.

    My love for RE goes way back to elementary school and now lives within my DNA. We had rented a PlayStation from Blockbuster and got Ready 2 Rumble Boxing and Resident Evil. Aw, man. When I saw Turning Around Zombie for the first time, I was shooketh. I never had many complaints about RE regarding the tank controls, camera angles, item management or even the voice acting. I’ve always just seen it as part of it.

    I currently own the whole mainline RE series of games from 0 to 8, including Code Veronica and Revelations 1 and 2. I even used to own RE Operation Raccoon City, RE Survivor and got the chance to play RE Outbreak File 1 and 2. I distinctly remember missing out on RE Dead Aim though. But only because I had The House of the Dead 2 with a gun con.

  • Scratching my itch for stealth games is the Hitman series.

    I was not of appropriate age to play Hitman 2 when I did. That’s probably what made it so good. The music by Jesper Kyd blew my mind and I still listen to it now and again. The locales were way out there, India, Malaysia, Afghanistan, Japan, Russia, it made 12 year old me feel like a lethal and sophisticated globetrotter or a stoic, sinister, serious and bald James Bond when I was wearing my suit my with my silenced Silver Ballers.

    I’ve played Hitman across too many systems to keep track of the time I’ve put into it. Ever since I began studying Unreal Engine a year ago, I haven’t put much time into the new trilogy.

It’s just me for now. But The Deciverse has room to grow.